Hyperspace Deck Command Demo
A downloadable deckbuilder for Windows and Linux
Hyperspace Deck Command is a sci-fi deckbuilding roguelite in early development. The available demo only represents a small part of the game, more is planned for the future (see below). If you want to support the game's development, please consider wishlisting it on Steam.
Command advanced battle fleets!
- Protect your fabricator megaship from waves of advancing enemies in tactical, card-based combat.
- Deploy and move your space forces across multiple orbital lanes.
- Use high-tech ability cards to support your vessels in battle.
- Carefully consider your actions: Units operate on individual turn timers and every card you play brings them closer to carrying out their next attack run.
Enhance your tactics with dual-use status effects!
Ability cards in Hyperspace Deck Command give you an extra bit of tactical flexibility. Every effect works differently depending on if you play them against allies or enemies. Do you want to shield your ship, or contain and prevent damage from a specific attacker? Do you deploy defensive mines around your front line unit or trap the approach vector of a specific enemy? Should your carriers deploy fighters to strafe targets, or send them to guard your own vessels?
Build highly customizable decks!
- Combine dozens of possible fabricators, deck commanders, randomly generated flagships and auxiliary vessels into thousands of possible starting decks.
- Modify individual cards with stackable upgrades or augment your entire fleet with powerful artifact tech.
- Explore star systems to collect new ships and technology cards.
Status | Released |
Platforms | Windows, Linux |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | sleeper_games |
Made with | GIMP, GDevelop, Audacity |
Tags | Deck Building, Roguelite, Sci-fi, Space, Turn-based Strategy |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Steam, Steam |
Download
Click download now to get access to the following files:
Development log
- Hyperspace Deck Command Demo Released!Mar 25, 2024
- Various Fixes + Linux VersionMar 22, 2024
Comments
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Bug Report: On start up I could interact with cards and ships before clicking the galaxy thing to start a run. Not sure if it is intended but it doesn't seem to be.
Same thing happens when I'm at the choose the next "map" after the encounter. You can accidentally click on the cards popping up instead of the "map" you want to choose.
Also the map select stuff is rather hard to see on the background.
There is also a blue shimmering line stuck on the screen with some very faint hexagons around it.
Also had a card stuck as if I was hovering over it while my mouse was else where and could never play that card. Other cards still worked and it went away when I shuffled.
The little death X plays before the missiles connect
I am playing it though a windows emulator so that may be the problem, not sure though.
Thanks, I'll look into it.
Is there a way to make the game window bigger? It's very small on my screen. My laptop's resolution is about 111 pixels per centimetre, so your game is barely seven centimetres high! I have plenty of room to make it 2 or 3 times bigger if you let me resize the window.
Window size is based on resolution, you can change that in the video options menu.
Oh, perfect! I didn't know there was an options menu. (any other commenters reading this, press Esc)
The text is still unreadably small. Is there a way to increase the size of the font? Or to scale the window without creating a lot of empty space?
You mean text on the cards I guess? I'll look into ways to make that scale according to resolution. Can you by any chance post a screenshot for how the game looks for you?
Ok I made some adjustments to how the UI layer is handled when changing resolution. Let me know if the problem persists on 0.303.