Hyperspace Decorator 1.0 and how it differs from the Jam release
- Completely revamped unlock progression to ensure that starting furniture allows to alter all room properties in any direction - Changed many furniture properties, earlier furniture is generally less expensive but also alter rooms to lesser degrees - Revamped unlock progression - Changed native resolution to 1280x720 - Added three new pieces of furniture - A few pieces of furniture are now hidden and might randomly unlock during runs - Changed UI to allow for more alien information to be displayed - Progression now affects which species can appear, you start with humanoids and can only get the other aliens later - Aliens are more likely to have material related quirks now - Added a line describing the general preferences of each alien specie - Added some additional title tutorial texts - UI stat arrows now change size in relation to selected furniture bonuses - The tile in front of the room doors now automatically counts as occupied from the start - Added one additional intermediate grade to the room experience breakdown - Lowes grade is assigned for worse room values now, but comes with a -20 penalty - Reduced "Like Home" bonus to +20 - Normalized sound level of background track - Made funriture tooltip text and shift end report text smaller - Fixed Cosiness and Virtuality goal blobs not being positioned correctly - Fixed music not looping correctly - Fixed 2-tile furniture not occupying both tiles correctly - Fixed a bug making most non_humanoid alien names unavailable
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Hyperspace Decorator 1.0 and how it differs from the Jam release
- Completely revamped unlock progression to ensure that starting furniture allows to alter all room properties in any direction
- Changed many furniture properties, earlier furniture is generally less expensive but also alter rooms to lesser degrees
- Revamped unlock progression
- Changed native resolution to 1280x720
- Added three new pieces of furniture
- A few pieces of furniture are now hidden and might randomly unlock during runs
- Changed UI to allow for more alien information to be displayed
- Progression now affects which species can appear, you start with humanoids and can only get the other aliens later
- Aliens are more likely to have material related quirks now
- Added a line describing the general preferences of each alien specie
- Added some additional title tutorial texts
- UI stat arrows now change size in relation to selected furniture bonuses
- The tile in front of the room doors now automatically counts as occupied from the start
- Added one additional intermediate grade to the room experience breakdown
- Lowes grade is assigned for worse room values now, but comes with a -20 penalty
- Reduced "Like Home" bonus to +20
- Normalized sound level of background track
- Made funriture tooltip text and shift end report text smaller
- Fixed Cosiness and Virtuality goal blobs not being positioned correctly
- Fixed music not looping correctly
- Fixed 2-tile furniture not occupying both tiles correctly
- Fixed a bug making most non_humanoid alien names unavailable