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Devlog
Red Tether Version 1.201-1.206 (Hazard Zone)
July 11, 2023
by
sleeper_games
3
1.201 (Hazard Zone) -Currier class cargo ships now have a good chance to drop health if they are destroyed by anything but self-destruct. -Sludge Pump fire rate increased (1.4-->1.2) -Attempted to fix...
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---Red---Tether--> 1.2 Hazard Zone Is In The Works!
June 18, 2023
by
sleeper_games
3
After wrapping up the Swirl W@tch release I finally found some time to put together the next content update for ---Red---Tether-->. This is the big one, adding a ton of stuff that I had been planning...
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Swirl W@tch is here! (Hyperspace Anthology Vol 2)
April 18, 2023
by
sleeper_games
2
Attention all RTP affiliates: The next entry in the Hyperspace Anthology has arrived: Swirl W@tch shares the top-down perspective, game world and art style with ---Red---Tether-->, but explores a comp...
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Swirl W@tch Releases On April 17th
January 18, 2023
by
sleeper_games
1
My next game now has a release date! Swirl W@tch aims to take stealth-infiltration gameplay to a fresh new setting: The crushing depths of an over-exploited gas giant. Use sonar and lidar to track gua...
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Red Tether Version 1.104-1.109 (Hazard Squad)
December 20, 2022
by
sleeper_games
1
1.104 (Hazard Squad) -Coolant missile direct damage nerfed (6 --> 4, ultra version unaffected) -Zero Scatter-System attack cooldown nerfed (2 --> 2.5, ultra version unaffected) -All coolant shot damag...
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Red Tether Version 1.100 (Hazard Squad)
May 05, 2022
by
sleeper_games
New Stuff - Added 3 new ships that carry elemental-based upgrades - Added 9 additional upgrades to unlock - Added a separate hazard storage section to the starting area that houses the new ships - Add...
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1.1 Hazard Squad is here!
May 05, 2022
by
sleeper_games
1
---Red---Tether--> just got its first free content update and is 10% off for the occasion. 1.1 Hazard Squad adds 3 new midgame ship unlocks to the game. These new ships revolve around elemental effect...
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Red Tether Version 1.007-10 (Launch)
February 01, 2022
by
sleeper_games
1
1.007 (Launch) - Controller: Left/Right Axis is now bound separately from Up/Down for both axis option, allowing use of controller models that don't group their stick axises as XY/RZ/UV - Damage resis...
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Red Tether Version 1.005/6 (Launch)
January 26, 2022
by
sleeper_games
1
1.005 (Launch) - Removed sound pitch changes during stabilizing in an attempt to resolve related crash - Fixed Armored Shields granting full explosion immunity - Fixed elite destroyers sometimes dropp...
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Red Tether Version 1.003/4 (Launch)
January 20, 2022
by
sleeper_games
1
1.002 (Launch) - Fixed shield overlay not scaling to resolution changes correctly - Fixed pause music changes affecting main track instead of pause version - Fixed an item ID specific bug 1.003 (Launc...
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Red Tether 1.0 Launched
January 18, 2022
by
sleeper_games
1
After about 1200 hours of focused development, Red Tether launched today. The game now features 6+ player ships, 70+ upgrades, 10+ zone variants and over 16 different boss battles. Autosave, basic con...
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---Red---Tether--> Demo Launched!
October 01, 2021
by
sleeper_games
2
Message to all members of the ---Red---Tether--> protocol ---Red---Tether--> is just had it’s Demo released! I’d love to hear your feedback if you give the game a try. It got a new teaser too: The...
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---Red---Tether--> 1.0 Announced!
August 29, 2021
by
sleeper_games
2
Hi All I decided to experiment a bit with smaller, faster releases this year. That's why ---Red---Tether--> will come to Steam and Itch as an extended, commercial release, most likely by the end of Oc...
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Red Tether Redux Version 0.602
July 06, 2021
by
sleeper_games
2
0.602 - Slinger class hp decreased - HSC asteroid crash damage increased - Fixed some crash colliders remaining in the game forever after objects are destroyed (potential cause for late game lag) - Fi...
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Redux Version Is Here!
July 03, 2021
by
sleeper_games
4
Red Tether was quite well received during GMTKJam and even just made it to the top 100. Thanks to everyone who voted! I put a couple more weeks into the game and now you can finally play the enhanced...
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